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Frequently Asked Questions

World of Warcraft: Burning Crusade Karazhan Informations!
- Sep 02, 2009

Karazhan will most likely be the first raid your guild enters. It’s important not to think of this instance as a 10 man UBRS run, it’s very challenging and takes a great deal of organization to complete.  If your guild does not have the key yet for this dungeon.

There are 12 boss encounters and the breakdown is such:

5 Boss encounters will require off tanks (2 optional)
2 Boss encounters will require AoE
1 Boss encounters will require crowd control
2 Boss encounters will have bosses without agro management
4 Boss encounters require heightened awareness from your players.

World of Warcraft: The Most Useful World of Warcraft Tips in History
- Jul 29, 2009
Karazhan will most likely be the first raid your guild enters. It is important not to think of this instance as a 10 man UBRS run, it is very challenging and takes a great deal of organization to complete. If your guild does not have the key yet for this dungeon.

There are 12 boss encounters and the breakdown is such:

5 Boss encounters will require off tanks (2 optional)
2 Boss encounters will require AoE
1 Boss encounters will require crowd control
2 Boss encounters will have bosses without agro management
4 Boss encounters require heightened awareness from your players.

World of Warcraft: A strategy to defeat LEthon, World Dragon lethon
- Jun 03, 2009
For a 10 man raid against lethon I would suggest you bring:
1 TANK preferably tankaadin(prompt palladin)
1 Healer Preferably Healadinn
4 Spell casters such as magi or warlocks magi prefered
4 mele dps we did 2 dks and 2 wars
for 2 man only bring 2 casters and 1 melee dps

First you must know if u die do not go into battle all it will result in is broken armor wait for the de buff to come off

If you do it right your heal din will only have to focus on your tank din.

First have the tank kite Lethon to the portal so lethon has his back to it then the mele dps should attack at his side that is not shooting the shadow bolts (the sides switch half way in)this way the tail do not knock u back the casters should stay behind the tank as far back as possible
when lethon uses his ability that knocks u out and brings a soul out of you the dps should wipe them out ASAP for they heal the giant beast and as long as you stick to that you should be done in no time

Also the healer should be same level if not higher than the tank

World of Warcraft: Can Tauren Warriors Use Swords?
- May 27, 2009
You need to go to the weapon master in Undercity or Silvermoon to train 1h and 2h swords.

You'll first have to make the long run through the barrens to Orgrimmar. Follow the road out of Mulgore, which will take you to Camp Taurajo, follow the road north to the Crossroads, then from the Crossroads the road to the north which will branch off to the east. Go east and you'll end up in Razorhill. Orgrimmar is just north of Razorhill.

There's a zeppelin tower outside of Orgrimmar which will take you to Undercity. Take the zeppelin on the southside(the other one will take you to Stranglethorn Vale, 30+ area)

When you enter the gate of Undercity there is a room to your right where you'll find a portal to Silvermoon,

The herbalism bonus isn't gonna make any difference really. I would recommend two gathering professions at low level, ie. Skinning and Mining. This way the money will flow in and give you options, and you will be able to swap professions later if you want.

World of Warcraft: WOW Patch 3.1 game world
- May 07, 2009
The Argent Tournament feels lifeless. Completely and utterly lifeless. patch 2.4 was the favorite patch of World of Warcraft thus far, no contest. Patch 2.4 brought people more joy than even the Wrath launch. Not only did it have content for absolutely every aspect of the game, but it also actually changed the world. Storylines progressed in an in-your-face way. Sure, patch 3.1 moved the Ulduar and Yogg-Saron story forward, but would you know it if you didn't read fansites or watch the patch 3.1 cinematic? What's different? What indicator is there that something new is happening in the Storm Peaks?

When the Sunwell Plateau war effort began, Shattrath very significantly changed. You arrived in the city and you knew something was going on. There was a crisis, and some of the prime forces of the world (at the time) had to come together to stop it. Sure, patch 2.4 and patch 3.1 came at different points in their respective expansions' development cycles, and that allows patch 2.4 to do more with the world than patch 3.1 would, but that doesn't excuse the lack of life in 3.1 at all.

The Argent Tournament is a little better, but not much. You get a letter in the mail letting you know the event has started, but there's still very little happening outside of the daily quests. There are no event promoters, no recruiters, nobody really talking about what's going on. When you go to the Tournament, you get a distinct impression that there's some sort of festival going on, some celebration. There are banners and flags and all of the races are flying their colors in elaborate tents. It's exhilarating!

Then your mount touches down on the ground and you slowly realize that there's nothing happening here. There are NPCs on mounts idling by their flags and nothing else is going on. The only notable flavor text in the entire place is a goblin trying to sell you the medieval equivalent of a t-shirt. You can say, "But Alex, the coliseum is still being built!" Yep. You sure can say that. I would tell you that's no excuse for a part of the world being lifeless. Have you ever walked/driven past a construction site before? Unless they've been abandoned, they're absolutely full of activity. This should be much the same.

Ulduar
Like I said, the Ulduar war effort would be a pretty big deal, even if the Horde and the Alliance haven't officially thrown their lot in with Dalaran here. At the end of the day, just about every adventurer in Northrend retreats to Dalaran for some rest and would hear about something happening. The Horde and Alliance may not be interested in Ulduar, but the Kirin Tor definitely is. Problem is, Dalaran doesn't display that. You wouldn't know something is going on in Ulduar. So what would I do?

  • The most obvious thing to do is use the Dalaran Magi that act as city guards to fill the role of the Commoners that crop up in capital cities such as Stormwind and Orgrimmar during world events.
  • When you enter Ulduar itself, you see that they've pulled in a number of mercenary groups to bulk up their forces. Bring some of those mercenaries into Dalaran.
  • Put more activity directly outside of Ulduar. The righteous (and not so righteous) forces of Azeroth are mobilizing to stop Yogg-Saron. Set up some of the activity going on inside of the raid zone...

Not all of these things are required, certainly, but some of it would help the feeling of 'nothing is actually happening.' Doing too much of this has another danger, too. If you shift over to the other extreme, it can lead to everything blurring together and being a crowded, spammy mess. Putting mercenary activity in Dalaran would mean needing to lower the number of something else. Load times are bad enough in Dalaran. There's a balance that needs to be found.

The Argent Tournament
Again, as mentioned earlier, the Argent Tournament may not be in full swing yet since the coliseum is still under construction, but that doesn't mean nothing should be happening there. That's just silly. So what would I do?

  • Recruiters! The Argent Crusade wants to bring capable warriors from far and wide to compete at the Tournament and help them against the Scourge. They really oughta send out some feelers. A mass-mailing is such a copout! Obviously Dalaran knows it's happening, those guys are already in Northrend. Send a few guys to Stormwind, or Undercity, or Orgrimmar. For extra drama, send some Human Crusaders to Orgrimmar and some Forsaken or Orc Crusaders to Stormwind. Sweet, sweet animosity.
  • The event needs star power. Are there any big names planning to take part in the tournament? There's a ton of opportunity here to pit some lore figures up against each other in a friendly (yet competitive) way. Tirion Fordring vs. Darion Mograine on horseback, anyone? Make these star power duels only happen every few hours, and you can even make a big show of it. NPCs would run to watch, and guess what? Players would, too. If this only happens a few times a day, people would go out of their way to watch, and they wouldn't mind their dailies being interrupted for a few minutes for it.

    Conclusion
    Patch 3.1 has lots of cool content, but it is utterly lifeless. In my opinion, Blizzard has set the bar for the story progressing within the game itself so high starting with patch 2.4 and through Wrath of the Lich King's initial release that they can't really afford to slip back into the days where the world was utterly stagnant. The game world needs to continue reflecting current events, and those current events need character.

It's certainly a possibility that Blizzard had these ideas in mind and simply didn't have the time to implement them given the fact that patch 3.1 had already taken so long to produce, but it's still sad to see something with such potential fall so short.

World of Warcraft: Scattered Shots The Hunters of lore
- Apr 17, 2009
Today, we'll be looking at some prominent historic figures in Hunter lore.

For Hunters looking to get into role playing, a good place to start is to look at the Hunters that came before you to get a feel for common themes upon which you can base your character concept. There are many prominent Hunters in Blizzard lore that spans multiple Warcraft titles, both for the Horde and the Alliance, which you can look to for inspiration. Today, I'd like to spend some time getting to know some of the great Hunters of Azeroth.

World of Warcraft: New Cooking recipes coming in patch 3.1
- Apr 02, 2009
It is a good news that leveling cooking will be a little easier, as more recipes are likely to go grey a little later. New recipes are going in as well, and we can think of two off of the top of head (so hopefully we'll see even more than that).

That will, as says, make the Chef de Cuisine achievement that much easier as well -- it'll probably still be a pain, but at least there'll be a few more options to pick up new recipes. And we are curious to see what the new food does, too: we like cooking the usual stat food as much as the next culinary expert, but we are almost more interested in the fun stuff. Those cosmetic items make cooking much more fun than just the usual stat buffs that most food give.

So we'll keep an eye out for new recipes. Completists will have at least two more to grab with the new patch.

World of Warcraft: World of Warcraft in liquid form
- Mar 22, 2009
Frigid night breeze sweeps through the Blizzard Overlord's grand chamber atop the highest tower of his headquarters, but he remains unaffected by the cold -- or anything else -- since his recent ascension to MMORPG godhood. The dark castle spans miles in every direction, built with the dedication and gold of millions of the Overlord's followers, tastefully decorated with the finest objects the world has to offer. He sits upon his throne, admiring the new gauntlets of his black, impotentialy dense armor, forged from the souls of the faithful and the unbelievers alike -- the very image the Lich King was patterned after. A homage to his greatness. Pondering said greatness, he barely notices a panting, scraping sound as his Minion enters the grand chamber, taking a good three minutes to cross the vast room and reach the base of the Overlord's throne. The Minions dares not look his master in the face, genuflects and awaits the inevitable orders.

World of Warcraft : WAR population numbers revealed, but what do they mean?
- Feb 05, 2009
When Mythic Entertainment released Warhammer Online on September 18, 2008, it quickly became the fastest selling MMORPGRPG ever. A month after release, they announced WAR had registered 750,000 gamers and citizens were buzzing that it may actually make a noticeable dent in World of Warcraft's armor. But as the expression goes: good things usually don't last.

Box sales in your first month are one thing, but what matters most for a subscription MMORPGRPG is gamer retention. Since October 2008, EA and Mythic have remained completely silent about WAR's numbers, something that is never actually a good sign. Player and industry speculation was rampant given consistent reports of an in-game exodus of gamers. The speculation that WAR was losing gamers was confirmed by a financial report released by EA stating that WAR had just over 300k subscribers as of December 31, 2008. Let a new round of speculation about what these numbers mean begin.

Join us after the cut where we'll discuss the reasons I think WAR lost so many gamers in such a short period of time. I'll also chat about how I think Mythic can regain those lost subscriptions and perhaps grow even larger!

World of Warcraft : Could WoW Items Get a Tax?
- Jan 21, 2009
The 2008 Tax Report to Congress states a few things that might make gamers of World of Warcraft or many other online games cringe. The report talks about taxes and the virtual worlds. For the most part, one would assume this would be limited to RMT trades, but this report would indicate this may not be the case. This could make the possibility that congress may one day tax our virtual items as wealth a real possibility. This has been discussed a lot in the past, but the idea seems to be gaining momentum.

Why might a taxpayer be confused about whether transactions involving virtual property should be reported as taxable income.

Income, broadly defined, is subject to tax.
Although the IRS has not issued any guidance directly addressing these difficult questions, a individualis generally taxed immediately upon ll income from whatevercause derived. Income is defined broadly as any ndeniable accessions to wealth, clearly realized, and over which the taxpayers have complete dominion.Moreover, a individualis generally subject to tax upon finding or earning money or treasure, winning a lottery, prize or award, stealing property, or trading one piece of property for another, potentially heading some to

While some of us may find the thought of having our equipment taxed laughable, the sad truth is it could actually happen. Congress is always looking ways to bring in more revenue and our little virtual worlds might be next. Could being uber put you in a higher tax bracket? There have been some questions brought up about this sort of thing that may work for the regular gamer or against them. I mean, if Congress had to choose whether to tax something or not, they might side with regular gamers not making any money off the stuff. Right? Ok that was a stupid question.

What are some of the tax issues that virtual worlds raise?
Virtual world transactions raise a number of tax questions. For example, is a individual subject to tax each time he or she acquires virtual property? How about when the individual exchanges one virtual property for another, or for virtual currency? How about when the user sells the virtual property or his or her account (and avatar) for real money? What, if any, information reporting, withholding, backup withholding, and recordkeeping requirements apply to these transactions? Similarly, difficult questions may arise in connection with the tax obligations of virtual world operators.

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