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Runes of Magic: preview patch 4.01

On June 16th Chapter IV – Lands of Despair released. Now it’s time to give you a small preview into a special content within patch 4.01 before the actual release: the Warden balancing! After a number of classes already received their first balancing the Wardens were left untouched. The next logical step was for this class to follow the trend in the next big content patch.


Runes of Magic the Wardens


The Wardens will take a more effective role as both damage dealesr and secondary tanks by having their skills adjusted. This will give the Knight a valuable assistant and allow groups in instances to use different tactical aspects.
A large number of skills have been adjusted to deal more damage and be overall more effective while the less useful skills and functions have been removed.
Companions: Strike Back Mode changed name to Counter-attack
Changes: When activated the companion will assist the Warden by attacking the Wardens target automatically.
Warden
Charged Chop: Until now the range of attack was too small, causing the issue of not being able to attack a target for a while and damage being reduced. Players still need to get close to the target to activate the skill but the effect will now still hit the target if they are within a 150 range.
Warden/Scout
Centaur’s Arrow: This skill now has an additional effect: an arrow infused with the Strength of the Centaur. Inflicts 35 points of physical damage to the target. When the target is missed the physical critical chance of the Warden will be increased by 200 points until the next critical hit is made.
Warden/Warrior


 Runes of Magic Warden/Warrior


Double Chop: The additional reduction of mana costs has been removed for the following skills. The skill itself now requires mana instead of rage and increases the rage regeneration by 30% for 15 seconds. The skill is now an aggro skill and rises accordingly to the skill level . The skill now has a 3 seconds cooldown.

Will attack: Based on the damage per second of the mainhand weapon, it inflicts ,within a range of 75, 80% (Level 67: 401.6%) of damage and reduces the dealing damage of the target by 10% for 7 seconds.
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