Like many previous expansion packs of World of Warcraft, Dragonflight Tier Sets is a set of armor that can provide players with powerful additional attributes, significantly improving the player’s tank, DPS, and HPS capabilities. Get 2 tier set pieces, you unlock the first bonus, which changes or upgrades one of your spec key abilities. When you get 4 pieces, you’ll get another powerful bonus.

It is widely acknowledged that Tier Set bonuses often exert a greater impact on a character’s performance than the mere level of their equipment. Consequently, acquiring a Tier Set becomes indispensable for distinguishing oneself in Wow Dragonflight, whether PvP or PvE.

How to Get Wow DragonflightTier Sets?

Primalist Class Tier Sets are composed of 5 pieces of armor and can be acquired through the tokens dropped from The Vault of the Incarnates raid bosses. There are four types of tokens and their item level varies between 389 and 398 for Normal, from 402 to 411 for Heroic, and from 415 to 424 for Mythic mode. Bosses drop various ilvl loot and tokens drop starting with 4th boss. Check out the list of them:

Zenith Tokens — shared between Evoker, Monks, Rogues, and Warriors

Dreadful Tokens — shared between Death Knights, Demon Hunters, and Warlocks

Mystic Tokens — shared between Druids, Hunters, and Mages

Venerated Tokens — shared between Paladins, Priest, and Shamans

There is also another way to get the set. In 9.2 there was the Creation Catalyst that allowed players to reforge their gear into set pieces. This feature will be met in Dragonflight with another name: the Inspiration Catalyst. That means we don’t have to join the group dungeon to get the Sets, but it may take longer.

In addition, you can also get Tier Sets through the Great Vault with a small chance, and its equipment level depends on the difficulty of the raid. To unlock all three item choices, You Need:

Defeat 2 Vault of the Incarnates bosses

Defeat 4 Vault of the Incarnates bosses

Defeat 6 Vault of the Incarnates bosses

Wow DragonflightClassTier Sets Bonuses

There’s no denying that a two-piece or four-piece suit can greatly enhance a player’s abilities, and I think no one wants to miss such a powerful ability improvement. So, let’s take a closer look at how the Wow Dragonflight 10.1 Tier Sets can enhance the abilities of various professions.

WOW WARRIOR

WARRIOR

Number of piecesArmsFuryProtection
2-set  Deep Wounds increases your chance to critically strike and critical strike damage dealt to afflicted targets by 5%.Rampage damage and chance to critically strike increased by 10%.Shield Slam deals 15% increased damage and reduces the cooldown of Last Stand by 1 seconds. During Last Stand these effects are doubled.
4-setDeep Wounds critical strikes have a chance to increase the damage of your next Slam by 25%, stacking 10 times, and cause it to strike up to 4 additional targets for 50% damage.Rampage critical strikes against your primary target cause your next Bloodthirst to deal 50% increased damage and generate 2 additional Rage, stacking up to 4 times. It also has a 100% chance to critically strike.For 10 seconds after Last Stand ends, Shield Slam unleashes a wave of force dealing damage to enemies in front of you and reduces damage they deal to you by 5% for 5 seconds.

WOW mage

MAGE

Number of piecesArcaneFireFrost
2-set Arcane Surge increases Spell Damage by an additional 5% and its duration is increased by 3 seconds.Phoenix Flames applies Charring Embers to all enemies it damages, increasing their damage taken from you by 6% for 10 seconds.Flurry and Ice Lance damage increased by 10%. Flurry causes an explosion on impact, dealing 50% of its damage to nearby enemies, damage reduced beyond 5 targets.
4-setFor every 20,000 mana spent on and during Arcane Surge, your spell damage is increased by 1% for 12 seconds after Arcane Surge fades, stacking up to 30 times.When your direct damage spells hit an enemy affected by Charring Embers 20 times the damage of your next 2 Phoenix Flames is increased by 200% and they refund a charge on use.Casting Ice Lance on a frozen target has a 8% chance to trigger Brain Freeze.

WOW DEMON-HUNTER

DEMON HUNTER

Number of piecesHavocVengeance
2-set Every 200 Fury you spend, gain Seething Fury, increasing your Agility by 8% for 6 seconds.Soul Fragments heal for 10% more and generating a Soul Fragment increases your Fire damage by 2% for 6 seconds. Multiple applications may overlap.
4-setEach time you gain Seething Fury, gain 15 Fury and the damage of your next Eye Beam is increased by 12%, stacking up to 5 times.Shear and Fracture deal Fire damage. After consuming 20 Soul Fragments, your next cast of Shear or Fracture applies Fiery Brand to its target for 6 seconds.

WOW DRUID

DRUID

Number of piecesBalanceFeralGuardianRestoration
2-set Sunfire radius increased by 2 yards. Sunfire, Moonfire and Shooting Stars damage increased by 18%.Your auto-attacks have a chance to grant Shadows of the Predator, increasing your Agility by 1%. Each application past 5 has an increasing chance to reset to 2 stacks.When you take damage, Mangle and Thrash damage and Rage generation are increased by 15% for 8 seconds and you heal for 6% of damage taken over 8 seconds.Rejuvenation and Lifebloom healing increased by 15%. Regrowth healing over time increased by 75%.
4-setShooting Stars has a 20% chance to instead call down a Crashing Star, dealing (72% of Attack Power) Astral damage to the target and generating 5 Astral Power.When a Shadows of the Predator application resets stacks, you gain 5% increased Agility and you generate 1 combo point every 1.5 seconds for 6 seconds.Maul and Raze damage increased by 20% and casting Ironfur or Maul and Raze increases your maximum health by 3% for 12 seconds, stacking 5 times.Flourish increases the rate of your heal over time effects by 40% for an additional 16 seconds after it ends. Verdant Infusion causes your Swiftmend target to gain 15% increased healing from you for 6 seconds.

WOW EVOKER

EVOKER

Number of piecesDevastationPreservation
2-set Disintegrate and Pyre pierce enemies with Obsidian Shards, dealing 12% of damage done as Volcanic damage over 8 seconds.Spiritbloom applies a heal over time effect for 40% of healing done over 8 seconds. Dream Breath’s healing is increased by 15%.
4-setEmpower spells deal 8% increased damage and cause the Obsidian Shards to become supercharged, dealing 200% more damage for 5 seconds. During Dragonrage, shards are always superchargedAfter casting 3 empower spells, gain Essence Burst immediately and another 3 seconds later.

WOW HUNTER

HUNTER

Number of piecesBeast MasteryMarksmanshipSurvival
2-set Cobra Shot and Kill Command damage increased by 15%.Arcane Shot/Chimaera Shot and Multi-Shot deal 10% increased damage and have a 8% chance to grant you the Deathblow effect.Wildfire Bomb damage increased by 10% and throwing a Wildfire Bomb increases the damage of your next Kill Command by 50%.
4-setCobra Shot and Kill Command damage increased by 15%.Kill Shot damage increased by 15%, and Kill Shot reduces the cooldown of Rapid Fire and Aimed Shot by 0.5 seconds.Every 25 Focus you spend reduces the cooldown of Wildfire Bomb by 1 second, and the target of your latest Kill Command takes 100% increased damage from Wildfire Bomb for 8 seconds.

WOW MONK

MONK

Number of piecesBrewmasterMistweaverWindwalker
2-set Blackout Kick damage increased by 20%. You have a 10% chance to not reset your Elusive Brawler stacks on a successful dodge.Soulfang Infusion restores 5% of your maximum mana over 5 secondsRising Sun Kick deals 15% increased damage and has a 30% chance to go nova, dealing Fire damage to all enemies within 8 yards.
4-setRising Sun Kick grants a stack of Elusive Brawler, and when you dodge, the damage and critical strike chance of your next Spinning Crane Kick or Rising Sun Kick is increased by 5%, stacking up to 5 times.Drinking a Tea or gaining Soulfang Infusion increases the healing of your Vivify and Renewing Mists by 40% for 6 seconds.Your melee auto-attacks have a chance to launch a Shadowflame spirit at your enemy that duplicates your abilities at 20% effectiveness for the next 7.5 seconds.

WOW PALADIN

PALADIN

Number of piecesHolyProtectionRetribution
2-set Holy Shock’s critical strikes heal for 15% more and reduce the cooldown of Light’s Hammer by 2 seconds and Holy Prism by 1 second.Avenger’s Shield causes targets struck to burn with Heartfire, dealing an additional 20% of damage dealt over 5 seconds. Heartfire heals you for 100% of damage it deals.Judgment and Hammer of Wrath deal 10% increased damage and 20% increased critical strike damage.
4-setLight’s Hammer heals 100% more frequently and generates 1 Holy Power every 4 seconds. Holy Prism’s healing is increased by 80% and it generates 1 Holy Power if cast on an enemy target, or 3 if cast on an ally.Judgment critical strikes can trigger Grand Crusader.Judgment and Hammer of Wrath deal 10% increased damage and 20% increased critical strike damage.

WOW PRIEST

PRIEST

Number of piecesDisciplineHolyShadow
2-set Casting Penance on an enemy also heals a nearby injured ally at 20% effectiveness. Casting Penance on an ally also damages a nearby enemy at 35% effectiveness.Prayer of Mending has a 20% chance to duplicate to another nearby target when it jumps.When consuming Shadowy Insight, Mind Blast deals 60% increased damage and generates 4 additional Insanity.
4-setEvery 3 casts of Penance grants you Shadow Covenant for 5 seconds and converts that Penance to a Shadow spell.When Prayer of Mending jumps, it increases the damage and healing of your next Holy Word by 4%, stacking up to 15 times.Every 400 Insanity spent summons Shadowfiend/Mindbender for 5 seconds.

WOW ROGUE

ROGUE

Number of piecesAssassinationOutlawSubtlety
2-set Rupture and Crimson Tempest deal an additional 33% damage as Nature.Damage you inflict applies a Soulrip, dealing 5% of all damage you deal as physical damage over 8 seconds.Shadow Dance grants you Symbols of Death for 10 seconds and extends the duration of Rupture by 4 seconds.
4-setWhen Deathmark expires, Nature damage you deal is increased by 40% for 30 seconds.Between the Eyes unleashes all Soulrips, dealing 200% of all remaining damage and granting 7% Agility for 15 seconds.Symbols of Death increases the critical strike damage of Eviscerate and Black Powder by 15%.

WOW SHAMAN

SHAMAN

Number of piecesElementalEnhancementRestoration
2-set Gain Stormkeeper every 40 seconds.Sundering increases your Mastery by 24% for 15 secondsWhen you cast Healing Rain, all allies with your Riptide on them are healed by Tidewaters for (140% of Spell Power).
4-setFor 8 seconds after you consume Stormkeeper, your Lightning Bolt, Lava Burst, Icefury, and Frost Shock generate 100% more Maelstrom, and your Chain Lightning, Lava Beam, and Earthquake critical strike damage is increased by 20%.Sundering increases your Physical and Fire damage dealt by 30% for 15 seconds and your next 3 Chain Lightning casts deal 100% increased damage and refund 50% of Maelstrom Weapon stacks consumed.Each ally healed by Tidewaters increases your haste by 1% for 6 seconds and increases the healing of your next Riptide by 10%.

wow WARLOCK

WARLOCK

Number of piecesAfflictionDemonologyDestruction
2-set Vile Taint cooldown reduced by 5 seconds and Phantom Singularity cooldown reduced by 12 seconds. Vile Taint and Phantom Singularity damage increased by 60%.Demonbolt damage increased 15%. Consuming a Demonic Core reduces the cooldown of Grimoire: Felguard by 1 second.Channel Demonfire bolts, Immolate, and Incinerate have a 20% chance to fire an additional Channel Demonfire bolt.
4-setEnemies damaged by Phantom Singularity gain Infirmity for its duration and enemies damaged by Vile Taint gain Infirmity for 10 seconds, increasing damage taken by 10%.Grimoire: Felguard deals 20% additional damage and empowers your active demons, increasing their damage done by 20% while active.After casting 15 Demonfire bolts, your next Demonfire bolt deals (103% of Spell Power) Shadowflame damage to the target and (35% of Spell Power) Shadowflame damage to enemies within 8 yards.

wow DEATH KNIGHT

DEATH KNIGHT

Number of piecesBloodFrostUnholy
2-set Heart Strike and Blood Boil deal 20% increased damage and have a 10% chance to grant Vampiric Blood for 5 seconds.Howling Blast and Frost Fever damage increased by 10%. Your Rime-empowered Howling Blasts reduce the cooldown of Frostwyrm’s Fury by 2 seconds.Death Coil and Epidemic damage increased by 10%. Casting Death Coil or Epidemic grants a stack of Master of Death. At 20 stacks, Master of Death is consumed and you gain 15% Mastery for 20 seconds.
4-setWhen you gain Vampiric Blood you are infused with Vampiric Strength, granting you 10% Strength for 5 seconds. Your Heart Strike and Blood Boil extend the duration of Vampiric Strength by 0.5 seconds.After consuming Rime 15 times you call down Frostwyrm’s Fury on your target at 100% effectiveness.When Death Coil or Epidemic consumes Sudden Doom gain two stacks of Master of Death or increase the Mastery bonus to 25% for 5 seconds.
Tags:
Close