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LOTRO: Weapons in Lotro--Faster weapons are always superior auto-attack

One of the most confusing and oft-debated aspects of LOTRO game mechanics is the general question of whether faster or slower weapon setups are "better". Specifically, this usually revolves around a debate about dual-wielded weapons versus 2H weapons, but can also apply to a debate about whether guardians are better-served by 1H + Shield setups versus 2H weapons. There are six main aspects to this debate:

Faster weapons are always superior auto-attack damage in a short fight

The fact that faster weapons always yield superior front-loaded auto-attack damage in short fights is counter-intuitive to most newcomers to the MMO genre, and is therefore contested quite often on discussion forums. Nevertheless, it is a true statement. The basic principle to grasp is simply that a "miss" with a slower but harder-hitting weapon hurts you far more than a miss with a faster but lighter-hitting weapon in a short fight where there is an effective "race" to do N points of damage first. For example, let's use an extreme and artificial comparison of two players of equal level with weapons that are equal DPS. Player A has the fast weapon and it hits for 10 damage every second. Player B has the slow weapon and it hits for 30 damage every 3 seconds. Both players have 70 hit points.

Can you see how in all cases, Player A has the statistical advantage? Statistically, Player A will more often win the "race" to do 70 points of damage first because their misses "hurt" a lot less. Missing one big attack puts you behind in the race. This has been proven time and again. And remember, this applies to *short* fights only--that's where faster weapons always have the edge. Statistically, your odds to "win the race" are better with a faster weapon. This basic principle aside, there are still two unresolved points of contention in LOTRO that could modify this basic principle

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