I've been the leader of the guild Dark Elites on the Rosal server on Dofus for over 3 years now, and many people have come up to me asking how I made my guild so successful. Really, all it takes is some dedication and patience to make a good Dofus guild. Guild management isn't as hard as it sounds and, with effort, anyone can make a good Dofus guild if they wanted to.
To make a successful Dofus guild, you'll first need to organize your guild regulations.
Organization is key to good guild management, no matter if your guild is more lenient than most or strict. Having guild rules will also encourage a peaceful guild atmosphere. Think of the things that will upset your guild body and add it to the list of "Don't"s in your guild rules. Also, add a list of "Do"s and specify what your guild members should be doing to help the guild as a whole. You can have these rules displayed in your own guild forums or a guild promotion page, such as Guildopedia or the official Dofus forums.
Once you have your guild rules in place, organize your ranking system. Guild members will want to know when they'll receive their ranks/rights. Most Dofus guilds that just have the ranks and rights handed out randomly don't make it that far. Is your ranking system going to be exp based, level based, or a combination of both? Are you going to get creative with your ranking system and have members do something instead to earn their ranks? Whatever you decide, put some thought into it. Choose your guild name once you have the rules and ranking system in place. Guild names should be creative and easy to remember, so that others can refer back to it. Some people go with humorous guild names, while others prefer to use names with symbolic meanings.
Now you're ready to make that Dofus guild. Head over to the Temple of Guilds at [1,-9] and choose your guild symbol. Usually guild symbols are related to the guild name you chose. When making your Dofus guild, you'll need a guildogem, which you can find in the miner sellrooms. You'll also need to be P2P (Paid to Play) or subscribed as a premium Dofus player.
After you've made your guild, promote it! However, try not to spam the Dofus recruitment channel. No one likes that. You can also promote your guild by spreading the word to friends, on the Dofus forums, in Guildopedia (link in the Resources section), and on Imps Village (also in the Resources section). It also helps to designate certain guild members as Recruiting Officers so you're not doing all the work Organize events for your guild so that guild members get to know one another. Events are also quite fun, especially if there's prizes to win. You can also encourage guild members to level themselves or the guild with events. For example, you can plan an event where whoever donates the most exp during a specific time frame wins a reward. Get creative with your guild events. You can also have guild events with people outside of the guild on Dofus, thus promoting your guild.
Make guild forums in order to maintain a good Dofus guild. Guild forums are a wonderful source of communication between guild members. Guild members can also go to guild forums for help, to celebrate achievements, to check out upcoming guild events, and to read important notices, like the guild rules for example. Some guilds also like to have future guild members apply to their guild via the guild forums
Form alliances with other guilds and do events with them! Guild alliances are a great way to make new friends on Dofus, while also protecting perceptors and forming tight bonds. Make sure your guild members don't attack perceptors of allied guilds though. Many people also like looking at which guilds you're connected with when making a decision whether or not to join your guild, so choose your guild alliances carefully.
A guild you say? What the heck is a guild and what can it do for me, why would I want to join and how do I select the right one?
Let's see if I can assist you in your choice.
In Dofus, and many other MMORPGs, players can join permanent teams, Guilds. These tend to be groups of people who play together regularly. However, as a guild grows and develops new members will be recruited from outside the social circle. This process can produce some bumps in the road since just like in the real world groups follow a process of development... Forming, storming, norming and performing.
Some of the stages will be apparent while others will pass by un-noticed. However, each time a new member is added the process begins again, sometimes crazier than others. This is important to remember when you join a guild. You will need to give the group a chance to accept you before deciding to jump out and find another one.
What is a guild?
A guild is like a big family. People you enjoy spending time with and meet with regularly. Okay you might be thinking, family; I don't enjoy spending time with my family! So, if that is the case think of a guild as a sports team, sorority, fraternity or just a group of awesome people. There is a guild out there for everyone you just need to find the right group of people.
What can a guild do for me?
As part of a guild, you will have a consistent group of players to associate with. You can set up group hunts for drops or experience points (XP) as well as place a perceptor to help collect drops. Guilds tend to share resources, sets, weapons and strategies which can only enhance your gaming experience.
When it comes to hunting in Dofus, a reliable team is important. The items a monster can drop have prospecting locks (PP). The big drops, the ones that pay out nice in a sale or are needed to make your set will have a high PP meaning your group PP has to meet the minimum required to drop an item. For example, to drop a Turquoise Dofus (who doesn't want to drop one of these) your group will need a minimum of 800PP that isn't something you can do on your own unless of course your computer can run 8 accounts at once.
So, a guild can help you drop items safely, meaning your guildees will assist your hunting and share the drops you need, at least an honourable guildee would. Guilds also tend to share and trade services. Sharing will help both ways, such as I need a hat made and you're a tailor... I get a hat and you get crafting XP.
Joining a guild can be a win-win situation, but remember your manners, you can be kicked from a guild just as fast as you joined it. So be sure to understand your guilds etiquette and rules. Here are a few standards to be aware of:
Why would I want to join one?
Well not only will you have the above stated benefits, but you will also have group of mentors. You will find your play time more fun. Your experience in the World of Twelve will seem fuller and you will experience things you just can't do on your own with people you enjoy.
Here are a few pros and cons to help you decide whether to join a guild or stay solo
Okay, so maybe you have joined a few guilds but haven't yet found the right one for you. Selecting a guild can be challenging, so have some ideas of what you want from a guild and what you are willing to contribute. If you still haven't found the ideal group, well have no fear, there are options: keep looking for the best guild for you, buy an established guild and become the leader or start a guild from scratch.
To begin you will need to either drop or purchase a guildalogem. These stones have a drop rate of 0.08% for 100 PP, meaning you can drop one on your own from any monster in Dofus, but this might take some time! You can purchase the stone from the miner seller room faster but they are not cheap. Once you have your stone head over to the Guild temple (1,-9) you must be pay to play (P2P) to use the stone and create a guild. Howeve,r your character can remain the leader if P2P expires.
Now for a few tough choices: what will your colours, shield and logo be, and even harder yet, what is a great guild name that isn't already being used? These are choices I won't try to influence for you, but remember that you want to attract people to your guild and not repel them with a bad logo/colour selection or name. The name is the most important marketing tool for your new guild.
Now, you have a great name, shield and logo but your guild will not become active until it has 10 players. So, get recruiting! Okay easier said than done. Most established players will only join high level guilds meaning you will need to either have high level friends willing to join you or start recruiting lower levels. Incarnam or hanging out at character statues as well as the recruiting channel are all good places to start.
I will suggest finding active players to recruit since your guild level is established by the XP contributions of members. So the more your members play and the more they gain XP, the more your guild will level.
Guild level is important since there are some restrictions set on guilds. There are restrictions to the number of members, houses, paddocks and perceptors you can have. Prior to level 10 your guild will not be allowed to hold a house or a paddock and will only have one perceptor at its disposal.
As your guild levels your perceptor will receive five spell points per level, you will have more tough decisions to make here. Save the points to add another perceptor or level one of the perceptors spells. You can add a perceptor every two levels but to do so requires the use of 10 spell points.
Hmmm... being the leading isn't sounding all that much fun, there seems to be a lot of work and lots of decisions to be made. You will need to give it some thought and weigh the pros and cons of being a leader. The role will become more complex as your guild levels and grows. Are you ready for the commitment or are you just looking for a fun group to work with?|
As a final note, each guild will have different requirements for membership. Ask around, what have you hearing about specific guilds, good or bad, by asking a few questions of players you will have a quick understanding of the guild culture and there are some very creative cultures out there to explore!
There a couple of ways to sell your unwanted items, merchant mode for P2P players, the Market or simply advertising in the correct channel. Putting things in the Market is just like putting your items on Ebay under a specific category but the problem is that it incurs a charge just by listing your items with the Market. Going into merchant mode, and under the restriction of only 6 merchants are allowed on a map (except for certain specific areas), only people passing by your location MIGHT take a look at it so therefore it's up to how you price your items so that the people who bothers to browse through your list will give a bit more thought to getting that item off you.
Due to the fact that Dofus doesn't have any passive spending (like bills, food and lodging), there is thus no urgency to acquire a steady stream of income.... which is why a merchant selling certain items will still be selling those items 1 week from now, or even 1 month from now. There are 2 ways to selling things; Sell cheap and it goes fast, or sell expensive and it goes slower but earns you a higher profit (Think 'fast' food compared to 'slow' restaurant food) so it's up to you how to strike a balance between the two ends.
Remember the Two Golden Rules:
1) An item is worth as much as someone is willing to pay for it.
2) An item is worth nothing if no one is going to buy it.