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Cataclysm news: release on 11.18 and some information of 4.0.1 PTR

Cataclysm is closer than we imagined according to the live of patch 4.0.1 PTR noting, whose Classes changes are up with new talent builds and new glyphs, but Revamped old zones, new graphics, archaeology, guild leveling, flying in Azeroth and new content are not available.

According to a reliable information from mmowned, which is a well-known unofficial site for world of warcraft source, the Cataclysm will released on November 18, 2010. Although it is not given by Blizzard ever, we also have good reason to believe that the release of Cataclysm is coming undoubtly.

Patch 3.9 will launch all of the new 1-60 content, the new class/race combos (except Goblin and Worgen), and a host of pre-events that will culminate in Deathwing's emergence. Blizzard is still trying to decide whether Archaeology will come out before or when World of Warcraft: Cataclysm releases.

The latest PTR client is labeled 4.0.0.12824, and is a whopping 16GB of information. While the PTR servers are not live, you can still download the latest version of the PTR client by visiting the official website.

We dare say that patch 4.0.1 is the last patch before Cataclysm release, so it does not contain any changes of the Old World and the content belongs to Cataclysm except the feature. However, patch 4.0.1 possessed some unique changes include setting up some systems, profession and interface as well.

The content of patch 4.0.1 in detail, which includes several aspects changes mentioned above, such as general information, profession, classes, items and so on.

In general
Copied Test Realm characters are not include with their achievement history in order to better facilitate the character copy process.

Classes general
Removed or added some class talents, spells, and abilities have been overhauled.
All spell and ability tooltips will display the now display damage averages but not the minimum and maximum damage potential. It is on by default, though the Display settings under User Interface options to change it if you want to.
It changes as well as the character levels at which classes gain new spells and abilities.
The character levels at which classes gain new spells and abilities, and rage has been normalized
Spells and abilities have no longer multiple ranks and now change with character level
All players talent trees specializations have been reset and re-specialization for free.
Each specialization has been reduced to a 31-point talent tree, and players just now have 41 talent points to spend. when at 10, players will choose the specialization, which is will result in the unlocking of a spell or ability unique to that specialization, as well as one or more passive bonuses, once players choose talent specialization, it is may the only place points in the primary tree until at least 31 points to spend.

Death Knights

A dedicated tanking tree (Blood) has been implemented.
The effects of Blood Presence and Frost Presence have been exchanged, and runes recharge has changed.

Druids

Added new function of Eclipse mechanic.

Hunters

Hunter can stay with 5 pet all the time, and any one can be summoned via the Call Pet ability by him. Focus as a new resource has replaced mana. Hunter can keep 1 pet when he is level 1, and the Stable can store 20 pets, whose talents are wiped if a pet is moved into the Stable.

Mages

A new spell fly-out UI feature for mage portals by clicking on the Teleport or Portal buttons, it will expand the available list of choices.

Paladins

It can now gain a new resource bar

Warlocks

Added a new spell fly-out UI feature for warlock pets by clicking on this single button, it will open up the available list of pets to summon. As the item in game, soul shards have been removed instead it is as a resource system necessary for using, or altering the mechanics of certain spells.

Items
Resilience no more has the chance to reduce a player to be critically hit by an opponent.
Durability: cloth, leather, and mail now have as many points of durability as plate, making the repair cost on death much closer to equal for all classes.

Professions
The glyph system has been updated to three different types of glyphs with many class glyphs have been added, altered, or moved to different glyph types.

User Interface
Added Spell Alerts to notify players when procession on select spells and abilities occur. A visual notification will display around the character and the activated ability will be highlighted on the action bar.
Improved the Arena Teams pane.
Redesigned the Character pane, character stats can now be shown or hidden by the Show All Details/Hide All Details button on the bottom left. When shown, all character stats will be visible in a window to the right of the pane, which is can be reorganized by clicking and dragging them up or down the pane.
The Professions panes now have more filtering and search functionality, as well as buttons to easily link recipes in the chat frame.
The Spellbook added professions screen to better display any details of a character’s primary and secondary.
Removed yellow System Messages that would display in the chat frame when level up.
New text animations with providing information about new talents, spells and abilities now can alert players as they level up.
Professions and Class Trainers windows can display available and upcoming purchases.
New Raid frames can be used by the User Interface options in place of the standard 5-player party interface.
The Spellbook interface with greater ease-of-use and visual appeal has been improved.

Tune in to Mmosale for more latest update of World of Watcraft Cataclysm!

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